Added Unreal Engine Project
PSX PBR - Material Library » Devlog















Added Unreal Engine support. Materials are all instanced from 3 different master materials (one for masked textures, one for emissives, and one for all the rest). Displacement is designed to use nanite meshes, though you could update the master materials to use parallax or bump mapping.
Files
Blender Library + Texture Files 483 MB
35 days ago
Retro Texture Tool 43 MB
35 days ago
Unreal Engine Project 605 MB
21 days ago
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PSX PBR - Material Library
2000+ Retro-Style Materials in full PBR
| Status | In development |
| Category | Assets |
| Author | sykoknot |
| Tags | 3D, Blender, materials, PSX (PlayStation), Retro, Textures, Unreal Engine |
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